Friday AOC Update - Answers from Kalanthes #2 II
Posted on 2008-04-20 11:12:18 by
As for the exact same armor, it¡¯s doubtful. With the number of armor sets available in the AOC (and each set consisting of several pieces), it¡¯s fairly easy to pick people out based on what they¡¯re wearing and/or define your own unique look. Will players be able to hide behind objects in the game so they can't be targetted? For example if someone was hiding behind a rock or a tree that was blocking their entire body, I wouldn't be able to target or see them until they were visible. AOC GOLDS Players can hide behind objects in the Age of Conan so they can¡¯t be targeted. For ranged effects and attacks, you will need a line of sight to your target, so ducking behind the walls or hiding behind a rock may be a smart survival strategy. Hello Kalanthes, this is my question: Can you tell me how there will be the day/night cycles and how they will impact in aoc play? This tends to cause a bit of confusion, so we¡¯ll try to make it as clear as possible by breaking it into two parts. In Tortage, the ¡°day¡± world is the multiplayer world where you can go out, run around, and do quests with other people. The ¡°night¡± world is the single player world where you sneak around, do your Destiny Quests, and otherwise live the single player adventure. Once you pass Level 20 or otherwise go to the mainland, day and night are not broken up in this way. It is all multiplayer, all the time, though you can certainly solo within it if you¡¯d like to. There will still be day and night on the client, but it won¡¯t be broken up the way it is in Tortage. In the Necromancer description (the same for the Demonologist) it says that you will have pets and that you will depend on them a lot so I understand that you will be able to control more than one pet at same time. So my question is: How can we control our pets? Because we don¡¯t have the typical target and aoc control system, and in the Necromancer case, how can we control individually every pet or in group, or maybe the pets are always in a defensive stance acting alone? The pet control system is much like it is in other games, in that you can select a target, then tell your pet to attack it. You can also tell your pet to defend you, follow you, assist, and go away, the usual stuff you would expect with a pet class.
